Report
Young People and Gambling 2022: Official statistics
Gambling Commission report produced by Ipsos on young people and their gambling behaviour, attitudes and awareness in 2022.
Contents
- Executive summary
- Young people’s active involvement in gambling
- Summary
- Young people's active involvement in gambling
- Variations in active involvement in gambling
- Variations in active involvement in types of gambling activities
- Prevalence of non-problem, at risk or problem gambling
- Problem gambling by gender
- Problem gambling by age
- Problem gambling by ethnicity
- Experience of gambling
- Summary
- Overall gambling experience
- Overall gambling experience in the last 12 months
- Variations in gambling experience
- The Impact of gambling on young people
- Summary
- How gambling impacts on relations with friends and family
- How gambling makes young people feel
- The impact of gambling on sleep
- The impact of gambling on spending
- The impact of gambling on schoolwork
- Experience and impact of family members’ gambling
- Online gambling
- Summary
- Young people’s active involvement in online gambling
- Overall experience of online gambling
- Online gambling using parent's or guardian's accounts
- Awareness and use of in-game items in video games
- National Lottery play
- Summary
- Young people’s active involvement with lottery products
- Wider experience of lottery games
- Buying a National Lottery draw ticket or scratchcard
- Who young people are with when playing a National Lottery product?
- Games and gaming machines
- Summary
- Young people’s active involvement in games and gaming machines
- Overall experience of games and gaming machines play
- Who is with young people when they play gaming machines?
- Types of gaming machines
- Play in an adults-only area
- The Context for gambling participation
- Summary
- Setting gambling in the context of other risk-taking behaviours
- Setting gambling in the context of other activities
- Reasons why young people gamble
- Why young people don’t gamble
- Who young people were with when they gambled
- Attitudes towards and exposure to gambling
- Summary
- Young people’s views on gambling
- Feeling informed about gambling
- Being stopped from gambling
- Young people’s exposure to gambling adverts and promotions and frequency of exposure
- Content of gambling adverts and promotions seen
- Whether ever prompted to gamble by adverts and promotions
- Following gambling companies on social media
- Appendices
- List of gambling activities and definitions
The impact of gambling on sleep
The majority of young people (61 percent) report experiencing a loss of sleep due to worrying about something over the past year (not including gambling). However, a minority of young people who were actively involved in gambling had lost sleep at night because gambling meant that they went to bed late (2 percent) or because they were worrying about their own gambling (2 percent) either all of the time, often or sometimes.
The survey results indicate that 3 percent of 11 to 16 year olds who had spent their own money on gambling in the last 12 months lost sleep because they were worried about a family member or someone that is responsible for them gambling.
There were no statistical differences by gender and age.
Figure 7: The impact of gambling on sleep
Figure 7 information
GC_SLEEPLATE GC_SLEEPWRYGAM GC_SLEEPWRYELSE GC_SLEEPFAMGAM. Over the past year, how often, if at all, have you lost sleep at night because…
Base: All 11 to 16 year olds answering, 'You have been worrying about the gambling of a family member or someone who is responsible for looking after you' (2209).
Base: All 11 to 16 year olds answering who have spent their own money gambling in the last 12 months answering, 'You have been worrying about your own gambling' (737).
Base: All 11 to 16 year olds answering who have spent their own money gambling in the last 12 months answering, 'You went to bed late because you were gambling' (738 ).
Base: All 11 to 16 year olds answering, 'You have been worrying about something and/or something else' (2348).
Note: Where an asterisk is displayed on a chart or in a table, this means the value for that response is greater than zero, but less than 0.5 percent.
Note: Where percentages for a question do not add up to 100 percent, this is due to computer rounding.
Impact | Percentage who never | Percentage who rarely | Percentage who sometimes | Percentage who often | Percentage who all the time | Percentage who don't know |
---|---|---|---|---|---|---|
You have been worrying about the gambling of a family member or someone who is responsible for looking after you | 89% | 4% | 1% | 1% | 1% | 4% |
You have been worrying about your own gambling | 95% | 2% | 1% | 0% | 0% | 1% |
You went to bed late because you were gambling | 94% | 3% | 0% | 1% | 1% | 1% |
You have been worrying about something (something else) | 17% | 18% | 26% | 20% | 15% | 3% |
How gambling makes young people feel Next section
The impact of gambling on spending
Last updated: 9 November 2022
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