Young People and Gambling 2022
Gambling Commission report produced by Ipsos on young people and their gambling behaviour, attitudes and awareness in 2022.
- Executive summary
Young people’s active involvement in gambling
- - Summary
- - Young people's active involvement in gambling
- - Variations in active involvement in gambling
- - Variations in active involvement in types of gambling activities
- - Prevalence of non-problem, at risk or problem gambling
- - Problem gambling by gender
- - Problem gambling by age
- - Problem gambling by ethnicity
- Experience of gambling
- The Impact of gambling on young people
- Online gambling
- National Lottery play
- Games and gaming machines
- The Context for gambling participation
Attitudes towards and exposure to gambling
- - Summary
- - Young people’s views on gambling
- - Feeling informed about gambling
- - Being stopped from gambling
- - Young people’s exposure to gambling adverts and promotions and frequency of exposure
- - Content of gambling adverts and promotions seen
- - Whether ever prompted to gamble by adverts and promotions
- - Following gambling companies on social media
- List of gambling activities and definitions
Presentation and interpretation of data
Previously the survey drew on trend data to illustrate how gambling behaviours and attitudes change over time. However, the COVID-19 pandemic, and resulting closure of schools, caused a break in the collection of trend data. With this enforced hiatus in fieldwork, the decision was taken to conduct exploratory work with young people to understand levels of comprehension of the current Young People and Gambling Survey and to refine a suitable set of questions for use in the future surveys, thus improving the quality of official statistics around gambling participation amongst children and young people. The questions used in this survey reflect that development work, and as such this report can be viewed as a benchmark against which future waves of the research can be measured.
When interpreting the findings, it is important to remember that results are based on a sample of the maintained school population, and not the entire population of 11 to 16 year olds in England, Scotland, and Wales. The survey data reported here has been weighted to ensure the findings are nationally representative of young people at secondary schools in England, Scotland and Wales (see the Research design section within the Appendices for more detail on weighting).
Applying weights to the data, while tending to make the quoted figures more representative of the population of interest, also reduces the statistical reliability of the data. Results from any survey are estimates, and there is a margin of error associated with each figure quoted. Essentially, the smaller the sample size, the greater the uncertainty.
Throughout this report, unless specified, findings with sufficient sample sizes have been included and all differences noted between subgroups are significant at the 95 percent significance level. A guide to statistical significance is included in the Research design section within the Appendices of the report.
Key terms used in the report
Prior to 2022, young people were asked one question to find out whether they had used their own money to gamble and when they had done so. The development work to improve what we knew about young people and gambling that took place in 2021 and ahead of the current survey, noted that it was cognitively challenging for 11 to 16 year olds to remember the types of gambling activities they had participated in whilst keeping in mind if, and when, they had spent their own money on these activities.
Taking on board recommendations relating to the questionnaire design, meant that a different approach was adopted for this year, with three questions included in order to understand, firstly, whether a young person had any experience of gambling, secondly, if they had ever gambled using their own money and thirdly, when they did so. As a result we have two possible ways of interpreting gambling behaviour which are referenced throughout this report.
Active involvement in gambling
Young people who spent their own money (defined as any pocket money, birthday money or money they earned themselves) on gambling.
Experience of gambling
Young people who have gambled, but not necessarily spending their own money on doing so.
Forms of gambling and remit
The Gambling Commission regulates gambling operators and key individuals. Regulation is designed to ensure children and young people are unable to gamble on age-restricted products licensed by the Commission. In addition to products licensed by the Commission, this report also covers a number of gambling activities which sit outside the Commission’s remit and are legally available to children and young people. In order to distinguish between these different types of gambling we refer in this report to Regulated and Unregulated forms of gambling.
Regulated forms of gambling
Those gambling activities which are licensed and regulated by the Commission including betting or casino gaming provided by a licensed operator online or from premises, playing the National Lottery or other lottery products.
This categorisation also includes playing of gaming machines in betting shops, bingo premises, casinos or arcades. Due to different categories and requirements relating to gaming machines this report may include some gaming machine play which is not directly regulated by the Commission and in some incidences can be legally played by children and young people.
Unregulated forms of gambling
Those gambling activities which fall outside the remit of the Commission such as non-commercial gambling between friends and family or playing bingo somewhere other than a bingo club.
For further information on terms used throughout this report and their definitions see the Definitions section.Previous section
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Last updated: 9 November 2022
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