Report
Young People and Gambling 2022: Official statistics
Gambling Commission report produced by Ipsos on young people and their gambling behaviour, attitudes and awareness in 2022.
Contents
- Executive summary
- Young people’s active involvement in gambling
- Summary
- Young people's active involvement in gambling
- Variations in active involvement in gambling
- Variations in active involvement in types of gambling activities
- Prevalence of non-problem, at risk or problem gambling
- Problem gambling by gender
- Problem gambling by age
- Problem gambling by ethnicity
- Experience of gambling
- Summary
- Overall gambling experience
- Overall gambling experience in the last 12 months
- Variations in gambling experience
- The Impact of gambling on young people
- Summary
- How gambling impacts on relations with friends and family
- How gambling makes young people feel
- The impact of gambling on sleep
- The impact of gambling on spending
- The impact of gambling on schoolwork
- Experience and impact of family members’ gambling
- Online gambling
- Summary
- Young people’s active involvement in online gambling
- Overall experience of online gambling
- Online gambling using parent's or guardian's accounts
- Awareness and use of in-game items in video games
- National Lottery play
- Summary
- Young people’s active involvement with lottery products
- Wider experience of lottery games
- Buying a National Lottery draw ticket or scratchcard
- Who young people are with when playing a National Lottery product?
- Games and gaming machines
- Summary
- Young people’s active involvement in games and gaming machines
- Overall experience of games and gaming machines play
- Who is with young people when they play gaming machines?
- Types of gaming machines
- Play in an adults-only area
- The Context for gambling participation
- Summary
- Setting gambling in the context of other risk-taking behaviours
- Setting gambling in the context of other activities
- Reasons why young people gamble
- Why young people don’t gamble
- Who young people were with when they gambled
- Attitudes towards and exposure to gambling
- Summary
- Young people’s views on gambling
- Feeling informed about gambling
- Being stopped from gambling
- Young people’s exposure to gambling adverts and promotions and frequency of exposure
- Content of gambling adverts and promotions seen
- Whether ever prompted to gamble by adverts and promotions
- Following gambling companies on social media
- Appendices
- List of gambling activities and definitions
Prevalence of non-problem, at risk or problem gambling
The survey identified 0.9 percent of 11 to 16 year olds as problem gamblers, 2.4 percent as at risk gamblers and 27.3 percent as non-problem gamblers. However, seven in ten (68.9 percent) young people did not actively gamble in the last 12 months. All data is based on self-reported active involvement in gambling in the last 12 months.
These categories are defined by the problem gambling screen Diagnostic and Statistical Manual of Mental Disorders 4th Edition - Multiple Response Juvenile (DSM-IV-MR-J) devised by Fisher in 2000. It is important to bear in mind that this is a youth-adapted problem gambler screen, which takes account of adolescent behaviour such as spending dinner money on gambling or arguing with friends. It is not comparable with adult problem gambling screens, which include measures such as the impact of gambling on household finances. Information on how the screen is applied for this survey can be found in the Applying the DSM-IV-MR-J problem gambler screen section within the Appendices.
Figure 2: Types of gambler defined by the youth-adapted problem gambling screen – prevalence of non-problem, at risk or problem gambling
Figure 2 information
Chart shows types of gamblers as defined by the DSM-IV-MR-J youth-adapted problem gambling screen.
Base: All 11 to 16 year olds answering (2,559).
Note: The chart does not show the 1 percent of gamblers who did not provide a response at any question in the gambling screen.
Category | Percentage |
---|---|
Non-gambler | 68.9% |
Non-problem gambler | 27.3% |
At risk gambler | 2.4% |
Problem gambler | 0.9% |
As noted in the Executive Summary section, development work that fed into the design of the 2022 questionnaire changed the way in which data was gathered on young people who spent their own money on gambling activities in the last 12 months (and were therefore eligible to answer the problem gambler screen). In the 2022 questionnaire, we have replaced one question with three questions to make it clearer and easier to understand. These changes were made in order to record young people’s active involvement in gambling more accurately. However, the implications of doing this are that the figures for problem gambling are not comparable to previous years.
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Problem gambling by gender
Last updated: 9 November 2022
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