Guidance
Guidance to licensing authorities
The Gambling Commission's guidance for licensing authorities.
Contents
- Changes to the Guidance for Licensing Authorities
-
Part 1: General guidance on the role and responsibilities of licensing authorities in gambling regulation
- - Introduction
- - Partnership working between the Commission and licensing authorities – shared regulation
- - Co-ordination and contact
- - Primary legislation
- - Statutory aim to permit gambling
- - The licensing objectives
- - Codes of practice
- - Licensing authority discretion (s.153 of the Act)
- - Local risk assessments
- - Licensing authority policy statement
- - Limits on licensing authority discretion
- - Other powers
- Part 2: The licensing framework
- Part 3: The Gambling Commission
- Part 4: Licensing authorities
- Part 5: Principles to be applied by licensing authorities
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Part 6: Licensing authority policy statement
- - Introduction
- - Fundamental principles
- - Form and content
- - Other matters to be considered
- - Local risk assessments
- - Local area profile
- - Declaration by licensing authority
- - Consultation
- - Reviewing and updating the policy statement
- - Advertisement and publication
- - Additional information to be made available
- Part 7: Premises licences
- Part 8: Responsible authorities and interested parties definitions
- Part 9: Premises licence conditions
- Part 10: Review of premises licence by licensing authority
- Part 11: Provisional statements
- Part 12: Rights of appeal and judicial review
- Part 13: Information exchange
- Part 14: Temporary use notices
- Part 15: Occasional use notices
- Part 16: Gaming machines
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Part 17: Casinos
- - Casino premises
- - Casino games
- - Protection of children and young persons
- - The process for issuing casino premises licences
- - Resolutions not to issue casino licences
- - Converted casinos (with preserved rights under Schedule 18 of the Act)
- - Casino premises licence conditions
- - Mandatory conditions – small casino premises licences
- - Mandatory conditions – converted casino premises licences
- - Default conditions attaching to all casino premises licences
- - Self-exclusion
- Part 18: Bingo
- Part 19: Betting premises
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Part 20: Tracks
- - Definition of a track
- - Track premises licences – differences from other premises licences
- - Betting on tracks
- - Licences and other permissions for the provision of betting facilities
- - Betting on event and non-event days
- - Social responsibility considerations for tracks
- - Gaming machines
- - Self-service betting terminals (SSBTs)
- - Applications
- - Licence conditions and requirements
- Part 21: Adult gaming centres
- Part 22: Licensed family entertainment centres
- Part 23: Introduction to permits
- Part 24: Unlicensed family entertainment centres
- Part 25: Clubs
- Part 26: Premises licensed to sell alcohol
- Part 27: Prize gaming and prize gaming permits
- Part 28: Non-commercial and private gaming, betting and lotteries
- Part 29: Poker
- Part 30: Travelling fairs
- Part 31: Crown immunity and excluded premises
- Part 32: Territorial application of the Gambling Act 2005
- Part 33: Door supervision
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Part 34: Small society lotteries
- - Small society lotteries
- - The status of lotteries under the Act
- - Licensing authority guidance
- - Social responsibility
- - External lottery managers’ licence status
- - Lottery tickets
- - Prizes
- - Specific offences in relation to lotteries
- - Application and registration process for small society lotteries
- - Administration and returns
- Part 35: Chain gift schemes
- Part 36: Compliance and enforcement matters
- Appendix A: Summary of machine provisions by premises
- Appendix B: Summary of gaming machine categories and entitlements
- Appendix C: Summary of gaming entitlements for clubs and alcohol-licensed premises
- Appendix D: Summary of offences under the Gambling Act 2005
- Appendix E: Summary of statutory application forms and notices
- Appendix F: Inspection powers
- Appendix G: Licensing authority delegations
- Appendix H: Poker games and prizes
- Appendix I: Glossary of terms
Overall gambling experience in the last 12 months
Focusing on experience of gambling over the last 12 months, the most popular activity was arcade gaming machines (for example penny pusher or claw grab machine), mentioned by 35 percent of young people. One in five (21 percent) placed a bet for money between friends or family during the same period and around one in ten played cards for money (9 percent), bought a National Lottery scratchcard (8 percent) or played bingo at somewhere other than a bingo club, for example at a social club or holiday park (8 percent).
Young people were more likely to experience regulated forms of gambling (38 percent), than unregulated forms of gambling (30 percent) largely due to the high proportion who reported playing arcade gaming machines.
Figure 4 as follows illustrates the proportion of young people who have experience of gambling over the last 12 months, listing the ten most common types of activity, and the variations between experience and active involvement (the activities young people spent their own money on).
Notable differences are in arcade gaming machines play, with over a third (35 percent) of young people reporting experience of this in the last 12 months, but just 22 percent spent their own money on this activity. Similarly experience of playing National Lottery scratchcards is far higher (8 percent) than active involvement; only 1 percent reported spending their own money. There is also a gap in experience of playing bingo at somewhere other than a bingo club (8 percent), compared with spending their own money on this activity (2 percent), suggesting that young people tend to play bingo for fun, rather than for money.
Figure 4: Activities that are tried versus those that money is spent on – top ten activities experienced in the last 12 months, compared with active involvement
Figure 4 information
GAMSPENDWHEN. When did you last do this activity and/or these activities? Was it in the last 12 months?
GAMSPEND4. And when did you last spend money on this activity and/or these activities? In the last 12 months.
Base: All 11 to 16 year olds answering (2,559).
Note: Responses in the table and chart do not add up to 100 percent, as the figures shown are for the top ten gambling activities only.
Activity | Percentage that have experienced the activity (answers do not sum to 100 percent as only the top ten responses shown) | Percentage that have had active involvement (answers do not sum to 100 percent as only the top ten responses shown) |
---|---|---|
Played arcade gaming machines | 35% | 22% |
Placed a bet for money between friends or family | 21% | 15% |
Played cards for money | 9% | 5% |
Played bingo at somewhere other than a bingo club | 8% | 2% |
National Lottery Scratchcards | 8% | 1% |
Played fruit or slot machines | 6% | 3% |
Placed a bet on esports | 3% | 2% |
Placed a bet on a betting website and/or app | 3% | 1% |
National Lottery draw | 3% | 1% |
Played casino games online | 2% | 1% |
Last updated: 9 November 2022
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