Young People and Gambling 2023
- Executive summary
- Young people’s active involvement in gambling
- Experience of gambling
- The Impact of gambling on young people
- Online gambling
- National Lottery play
- Games and gaming machines
- The Context for gambling participation
- Attitudes towards and exposure to gambling
- List of gambling activities and definitions
To set the findings in context, this report also provides information on young people’s wider experience of gambling, which is taking part in gambling but not necessarily with their own money.
Throughout this section we make comparisons to 2022 data. However, it should be noted that while the 2023 sample included year 12 pupils and independent schools, these were not included in the 2022 sample and therefore any differences between the two years are indicative only.
While almost half (48 percent) of young people have experience of some form of gambling, fewer (40 percent) have experienced gambling in the last 12 months, using their own or someone else’s money. Fewer young people have been actively involved in gambling (spending their own money on gambling), 13 percent were actively involved in gambling in the last four weeks and 5 percent in the last seven days.
The research highlights the gap between experience of gambling in the last 12 months and active involvement, notably for arcade gaming machines play; three in ten (30 percent) reported experience of play, but only two in ten (19 percent) spent their own money on doing so.
Overall gambling experience
Last updated: 16 November 2023
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