Report
Young People and Gambling 2023: Official statistics
Gambling Commission report produced by Ipsos on young people and their gambling behaviour, attitudes and awareness in 2023.
Contents
- Executive summary
- Young people’s active involvement in gambling
- Summary
- Young people's active involvement in gambling
- Variations in active involvement in gambling
- Variations in active involvement in types of gambling activities
- Prevalence of non-problem, at risk or problem gambling
- Problem gambling by gender
- Problem gambling by age
- Problem gambling by ethnicity
- Experience of gambling
- Summary
- Overall gambling experience
- Overall gambling experience in the last 12 months
- Variations in gambling experience
- The Impact of gambling on young people
- Summary
- How gambling impacts on relations with friends and family
- How gambling makes young people feel
- The impact of gambling on sleep
- The impact of gambling on spending
- The impact of gambling on schoolwork
- Experience and impact of family members’ gambling
- Online gambling
- Summary
- Young people’s active involvement in online gambling
- Overall experience of online gambling
- Online gambling using parent's or guardian's accounts
- Awareness and use of in-game items in video games
- Awareness and use of virtual money or tokens to bet on sports matches
- National Lottery play
- Summary
- Young people’s active involvement with lottery products
- Wider experience of lottery games
- Buying a National Lottery draw ticket or scratchcard
- Who young people are with when playing a National Lottery product
- Games and gaming machines
- Summary
- Young people’s active involvement in games and gaming machines
- Overall experience of games and gaming machines play
- Who is with young people when they play gaming machines
- Types of gaming machines
- Play in an adults-only area
- The Context for gambling participation
- Summary
- Setting gambling in the context of other risk-taking behaviours
- Setting gambling in the context of other activities
- Reasons why young people gamble
- Why young people do not gamble
- Who young people were with when they gambled
- Attitudes towards and exposure to gambling
- Summary
- Young people's views on gambling
- Feeling informed about gambling
- Being stopped from gambling
- Young people's exposure to gambling adverts and promotions and frequency of exposure
- Content of gambling adverts and promotions seen
- Whether ever prompted to gamble by adverts and promotions
- Following gambling companies on social media
- Appendices
- List of gambling activities and definitions
Overall experience of online gambling
A minority of young people have experienced some form of online gambling in the last 12 months. Less than one in twenty 11 to 17 year olds had placed a bet on eSports or on a website or an app in the last 12 months (both 2 percent), with similar findings for those who had played casino games online (1 percent). As few as 1 percent of young people had experienced National Lottery online instant win games or bingo online in the last 12 months.
These figures are reflective of the trends seen in 2022, with a slight decrease in betting on eSports or on a website or an app (1 percentage point decrease respectively) while the proportion of young people who have experienced National Lottery online instant win games remains unchanged in comparison to 2022.
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Online gambling using parent's or guardian's accounts
Last updated: 16 November 2023
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