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Remote gambling and software technical standards (RTS)

Remote gambling and software technical standards under section 89 and section 97 of the Gambling Act 2005.

5 - Annex

Bingo*CasinoBetting (Virtual)Betting (Real event)Betting (Peer-to- peer)Subscription lotteriesInstant Win/High frequency lotteries
RTS 1 – Customer account informationXXXXXX
RTS 2 A-D – displaying transactionsXXXXXXX
RTS 2E – displaying transactions (Slots)X
RTS 3 – Rules, game descriptions and likelihood of winningXXXXX
RTS 4 – time critical eventsXXX
RTS 5 – result determinationXXXXXXX
RTS 6 – Result determination for play for free gamesXXXXX
RTS 7 – Generation of random outcomesXXXXX
RTS 8 – Auto play functionalityX
RTS 9 – Progressive jackpotsXX
RTS 10 – Interrupted gamblingXXX
RTS 11 – Limiting collusion/cheatingX**
RTS 12 – Financial LimitsXXXXXX
RTS 13A – Time requirementsXXXXXXX
RTS 13B – Reality checksX***X***X
RTS 13C – Time requirements (Slots)X
RTS 14A&B – Responsible product designXXXXXXX
RTS 14C-F – Responsible product design (Slots)X
RTS 15 – In play bettingXXX
RTS 16 – Third party softwareX**X
RTS 17 – Live dealer studiosIf applicableIf applicable
Security requirements****XXXXXXX


* The following standards apply to holders of remote bingo licences when making facilities available by means of remote communication in respect of games of bingo played on more than one set of premises: RTS 3, RTS 4, RTS 5, RTS 7, RTS 10 and RTS 14.

** Peer-to-peer gaming only

*** Excluding peer-to-peer gaming

**** The following categories of licences require the full security audit by an independent auditor: Remote betting – general (but not telephone only or trading rooms), pool and intermediary, remote casino, remote bingo and remote lotteries (with entries greater than £250,000 per year).
NB: The table lists the main gambling variants as set out in the RTS. The standards that apply to a specific products will vary based on the underlying event. For example, the underlying event of pool betting will determine whether it is caught as betting (real event) or betting (virtual).

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4 - Remote gambling and software technical standards - security requirements
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