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Report

Young People and Gambling 2024: Official statistics

Gambling Commission report produced by Ipsos on young people and their gambling behaviour, attitudes and awareness in 2024.

Contents


Engagement with gambling related content on social media and streaming platforms

Almost 1 in 6 (17 percent) young people highlighted that they followed gambling companies (including those who provide betting, bingo and lottery activities and gamblers who stream their gambling or provide content about it) through at least one social media and/or streaming platform.

The most frequently cited platforms were TikTok (cited by 10 percent of young people), YouTube (9 percent), Instagram (6 percent) and Snapchat (6 percent).

YPG 24 - Figure 8.4: Social media and streaming platform engagement with gambling companies

Figure 8.4 information

GC_SOCIALMED. Do you follow any gambling related content on social media or streaming platforms? This includes all gambling companies (betting, bingo and lottery activities), and gamblers who stream their gambling or provide content about it.
Base: All participants answering 2024 (3,178).
Note: This is a multiple response question, so the responses shown will not add up to 100 percent.

Engagement with gambling related content on social media and streaming platforms
Response 2024 (percentage)
(multiple response question, answers do not sum to 100 percent)
Yes 17%
Yes, on TikTok 10%
Yes, on YouTube 9%
Yes, on Instagram 6%
Yes, on Snapchat 6%
Yes, on Facebook 4%
Yes, on Twitch 4%
Yes, on Twitter 3%
No 72%
No, I do not follow any gambling on social media and/or streaming platforms 67%
No, I do not use social media and/or streaming platforms 5%
Do not know or cannot remember 12%

Boys were more likely than girls to follow gambling companies through at least one social media and/or streaming platform (21 percent, compared to 11 percent).

Those young people who had seen a family member gamble were more likely than those who had not to follow gambling companies on social media and/or streaming platforms (24 percent, compared to 13 percent).

There has been an increase between 2022 and 2024 in the proportion of young people who follow gambling companies on social media and/or streaming platforms (from 13 percent to 17 percent). This has been driven by increases on TikTok (increased from 7 percent to 10 percent) and Snapchat (increased from 4 percent to 6 percent).

Table 8.4 information

GC_SOCIALMED. Do you follow any gambling companies on any of the following social media or streaming platforms?
Base: All participants answering 2022 (2,207), 2023 (2,650) 2024 (3,178).
Note: This is a multiple response question, so the responses shown will not add up to 100 percent.

Table 8.4: Engagement with gambling related content on social media and streaming platforms in 2022, 2023, and 2024
Response 2022 (percentage)
(multiple response question, therefore, answers do not sum to 100 percent)
2023 (percentage)
(multiple response question, therefore, answers do not sum to 100 percent)
2024 (percentage)
(multiple response question, therefore, answers do not sum to 100 percent)
Statistical differences 2024 compared to 2022 Statistical differences 2024 compared to 2023
Yes 13% 15% 17% Significant increase No significant difference
Yes, on TikTok 7% 9% 10% Significant increase No significant difference
Yes, on YouTube 9% 10% 9% No significant difference No significant difference
Yes, on Instagram 6% 7% 6% No significant difference No significant difference
Yes, on Snapchat 4% 5% 6% Significant increase No significant difference
Yes, on Facebook 4% 4% 4% No significant difference No significant difference
Yes, on Twitch 3% 4% 4% Significant increase No significant difference
Yes, on Twitter 3% 4% 3% No significant difference No significant difference
No 75% 72% 72% Significant decrease No significant difference
No, I do not follow any gambling on social media and/or streaming platforms 71% 68% 67% Significant decrease No significant difference
No, I do not use social media and/or streaming platforms 4% 3% 5% Significant increase Significant increase
Do not know or cannot remember 12% 13% 12% No significant difference No significant difference
Previous section
Perceived impact of gambling adverts on unplanned spending
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