Cookies on the Gambling Commission website

The Gambling Commission website uses cookies to make the site work better for you. Some of these cookies are essential to how the site functions and others are optional. Optional cookies help us remember your settings, measure your use of the site and personalise how we communicate with you. Any data collected is anonymised and we do not set optional cookies unless you consent.

Set cookie preferences

You've accepted all cookies. You can change your cookie settings at any time.

Skip to main content

Report

Young People and Gambling 2024: Official statistics

Gambling Commission report produced by Ipsos on young people and their gambling behaviour, attitudes and awareness in 2024.

Contents


Types of gaming machine played

Young people who had ever played on gaming machines were asked about the types of machines they had played. Penny pusher machines and claw grab machines were the most frequently selected, with both having been played by 7 in 10 (70 percent) young people who had some experience of playing gaming machines. Fruit machine style games where you win tickets to ‘buy prizes’ were cited by nearly 1 in 5 (19 percent), followed by quiz game machines where you win small cash prizes or tickets to ‘buy prizes’ (13 percent) and fruit machine style games where you win cash prizes (10 percent).

Figure 4.2: Types of gaming machines played

YPG 24 - Figure 4.2: Types of gaming machines played

Figure 4.2 information

GC_FRUITTYPE. Thinking back to the last time you played ‘Arcade gaming machines’, ‘Fruit or slot machines’, or ‘Other gambling machines’, what sort of machine(s) did you play?
Base: All answering who have played ‘Arcade gaming machines’ or ‘Fruit and/or slot machines’ (1,889).
Note: This is a multiple response questions, therefore answers do not sum to 100 percent.

Types of gaming machines played
Types of gaming machines played 2024 percentage (multiple response question, therefore, answers do not sum to 100 percent)
Penny falls or penny pusher machines 70%
Claw or crane grab machines 70%
Fruit machine style games where you win tickets to ‘buy’ prizes 19%
Quiz game machines – where you win small cash prizes or tickets to ‘buy’ prizes 13%
Fruit machine style games where you win small cash prizes 10%
Racing games 1%
Shooting games 1%
Other 1%
Do not know 8%

Amongst those with experience of gaming machines, girls (75 percent) were more likely than boys (65 percent) to have played claw or crane grab machines when last playing. This variation is consistent with 2022 and 2023. Boys were more likely than girls to play fruit machine style games where you win small cash prizes (12 percent and 8 percent respectively).

Young people from white ethnic groups were more likely than young people from black and other minority ethnic backgrounds to have played penny falls or penny pusher machines (76 percent, compared with 51 percent).

The proportions of young people playing different types of arcade gaming machines, fruit or slot machines, or other gambling machines has remained consistent between 2022 and 2024.

Table 4.2: Types of arcade gaming machines, fruit or slot machines, or other gambling machines played, in 2022, 2023 and 2024

Table 4.2 information

GC_FRUITTYPE. Thinking back to the last time you played ‘Arcade gaming machines’, ‘Fruit or slot machines’, or ‘Other gambling machines’, what sort of machine(s) did you play?
Base: All participants (answering) who have played ‘Arcade gaming machines’ or ‘Fruit and/or slot machines’ 2022 (1,438), 2023 (1,651), 2024 (1,889).
Note: This is a multiple response question, therefore answers do not sum to 100 percent.

Table 4.2: Types of arcade gaming machines, fruit or slot machines, or other gambling machines played, in 2022, 2023 and 2024
Types of gaming machines played 2022 (percentage) 2023 (percentage) 2024 (percentage) Statistical differences 2024 compared to 2022 Statistical differences 2024 compared to 2023
Penny falls or penny pusher machines 73% 73% 70% No significant differences No significant differences
Claw or crane grab machines 72% 70% 70% No significant differences No significant differences
Fruit machine style games where you win tickets to ‘buy’ prizes 18% 17% 19% No significant differences No significant differences
Quiz game machines – where you win small cash prizes or tickets to ‘buy’ prizes 15% 14% 13% No significant differences No significant differences
Fruit machine style games where you win small cash prizes 10% 10% 10% No significant differences No significant differences
Other 3% 2% 1% Significant decrease Significant decrease
Do not know 8% 8% 8% No significant differences No significant differences
Previous section
Who young people were with when they played gaming machines
Next section
Playing arcade machines in adults-only areas
Is this page useful?
Back to top