Report
Young People and Gambling 2026: Official statistics
Gambling Commission report produced by Ipsos on young people and their gambling behaviour, attitudes and awareness in 2026.
Contents
- Executive summary
- Wider experience of gambling
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- Summary
- Definitions
- Wider experience and active involvement in gambling
- Experience of different categories of gambling activities
- Experience of different types of gambling activities
- Who young people were with when they experienced gambling
- Being stopped from gambling for being too young
- Gambling in the context of young people’s spare time activities
- Gambling in the context of other risk-taking behaviours
- Active involvement in gambling and experience of problem gambling
- Trends in gambling behaviours: 2022 to 2026
- Young people’s exposure to gambling
- The impact of gambling on young people
- Gambling activities and gaming
- Perspectives on gambling: Awareness, attitudes and behaviours
- Appendices
Frequency of seeing or hearing gambling adverts or promotions
Young people who reported seeing or hearing gambling advertising or promotions were asked how often they were exposed to this content. In 2026, the question was updated to capture whether young people saw or heard gambling advertising on a daily basis, providing a more detailed measure of the frequency of exposure. As a result, comparisons with previous years are not included here, as the wording and response options differ from those used in earlier surveys.
Young people were most likely to see gambling adverts at least weekly on social media (55%), live streaming or video sharing platforms (53%), TV (52%) and apps (51%).
There were variations by gender, with boys more likely than girls to recall having seen or heard gambling adverts or promotions at least once a week across the channels measured. The largest differences between boys and girls in seeing adverts at least once week were at a sports event (53% of boys, compared with 33% of girls), on social media (60% of boys, compared with 48% of girls), and on live streaming or video sharing platforms (57% of boys, compared with 47% of girls).
While gambling advertising reaches young people through a wide range of channels, daily exposure is most common in digital environments. Social media (22%) and live streaming or video-sharing platforms (21%) were the channels through which young people were most likely to encounter gambling advertising on a daily basis, highlighting the prominent role of online media in driving frequent exposure. In contrast, daily exposure through traditional media and offline channels was less common, generally reported by around 1 in 8 to 1 in 7 young people.
Figure 4.2: Frequency of seeing or hearing gambling adverts or promotions (proportion who had seen or heard at least once a week) within the past 12 months
Figure 4.2 information
GC_ADFREQ. And how often do you see or hear adverts or promotion about gambling in the following places?
Base: All participants answering. 'On social media' 2026 (2,280). 'On an app' 2026 (2,541). 'On TV' 2026 (2,566). 'On the radio' 2026 (1,519). 'On live streaming or video sharing platforms' 2026 (1,807). 'At a sports event' 2026 (1,903). 'On another website' 2026 (1,497). 'On a podcast' 2026 (798). 'On posters and/or billboards' 2026 (1,834). 'In newspapers or magazines' 2026 (1,520).
Note: This is a multiple response question, so the responses shown will not add up to 100%.
| Frequency of seeing or hearing gambling advertisements or promotions (at least once a week) | 2026 (percentage) (this is a multiple response question; therefore, answers will not add up to 100%) |
|---|---|
| On social media (including Snapchat, Facebook, X, Instagram, TikTok) | 55% |
| On live streaming or video sharing platforms (including Twitch and YouTube) | 53% |
| On TV | 52% |
| On an app | 51% |
| On the radio | 49% |
| On another website | 49% |
| At a sports event (for example at football stadiums or on players' shirts or around the pitch) | 45% |
| On a podcast | 41% |
| On posters or billboards | 40% |
| In newspapers or magazines | 38% |
Recall of gambling advertising or promotions Next section
Perceived impact of gambling adverts on unplanned spending
Last updated: 12 November 2026
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