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Report

Young People and Gambling 2026: Official statistics

Gambling Commission report produced by Ipsos on young people and their gambling behaviour, attitudes and awareness in 2026.

Contents


Young people's active involvement in gambling

Overall, 26% of young people spent their own money (for example pocket money, birthday money or money they earned themselves) on at least one gambling activity in the last 12 months. Participation was largely driven by non-age-restricted activities, particularly arcade gaming machines (19%), betting with friends or family (11%), and playing cards for money (5%). By contrast, participation in age restricted gambling was considerably lower, with 1% reporting spending their own money on National Lottery scratchcards, placing a bet on a betting website or app, playing an online game on a casino website and placing a bet on esports.

Figure 2.1: Top 10 gambling activities that young people spent their own money on in the last 12 months

YPG26 - Figure 2.1

Figure 2.1 information

GAMSPEND4. And when did you last spend money on [this activity and/or these activities]? Was it...?
Base: All 11 to 17 year olds answering 2026 (3,867).
Note: this is a multiple response question, therefore answers do not sum to 100%.

Top 10 gambling activities that young people spent their own money on in the last 12 months
Top 10 gambling activities young people spent their own money on within the past 12 months 2026 (percentage) (this is a multiple response question; therefore, answers do not sum to 100%)
Spent money on any gambling activity in last 12 months 26%
Spent money on non-age restricted gambling 24%
Spent money on age restricted gambling 5%
Played arcade gaming machines 19%
Placed a bet for money between friends or family 11%
Played cards for money 5%
Played fruit or slot machines 3%
Played bingo at somewhere other than a bingo club 1%
Placed a bet on a betting website and/or app 1%
National Lottery scratchcards 1%
Played an online game on a casino website 1%
Played bingo at a bingo club 1%
Placed a bet on esports 1%

The proportion of young people who spent their own money on gambling activities in the last 12 months fell from 30% in 2025 to 26% in 2026. This decline was driven by falls in several of the most commonly reported gambling activities, including playing arcade gaming machines, which decreased from 21% to 19%, and betting for money with friends or family, which fell from 14% to 11%.

Table 2.1: Top 10 gambling activities that young people spent their own money on in the last 12 months 2025 to 2026

GAMSPEND4. And when did you last spend money on [this activity and/or these activities]? Was it...?
Base: All answering 2025 (3,666), 2026 (3,867).
Note: multiple response question, therefore answers do not sum to 100%.

Table 2.1: Top 10 gambling activities that young people spent their own money on in the last 12 months 2025 to 2026
Top 10 gambling activities young people spent their own money on within the past 12 months 2025 (percentage) 2026 (percentage) Statistical difference 2026 compared with 2025
Spent money on any gambling activity in last 12 months (from across all 17 listed activities) 30% 26% Significant decrease
Played arcade gaming machines 21% 19% Significant decrease
Placed a bet for money between friends or family 14% 11% Significant decrease
Played cards for money 5% 5% No significant difference
Played fruit or slot machines 4% 3% Significant decrease
Played bingo at somewhere other than a bingo club 2% 1% Significant decrease
Placed a bet on a betting website and/or app 1% 1% No significant difference
National Lottery scratchcards 1% 1% No significant difference
Played an online game on a casino website 1% 1% No significant difference
Played bingo at a bingo club 1% 1% No significant difference
Placed a bet on esports 1% 1% No significant difference

Young people who are actively involved in gambling: demographic profile

Overall, there were no significant difference in the proportion of boys (26%) and girls (25%) who had spent their own money on gambling in the last 12 months. However, boys were more likely than girls to spend their own money on placing a bet for money between family and friends (12%, compared with 9%) and playing cards for money (6%, compared with 3%).

Young people aged 14 to 17 were more likely than those aged 11 to 13 to spend their own money on gambling activities (29%, compared with 22%). This difference was driven by higher participation rates among older young people in some of the most common gambling activities, including playing arcade gaming machines (21%, compared with 18%), betting for money with friends or family (13%, compared with 7%), and playing cards for money (7%, compared with 3%).

Young people from white ethnic groups were more likely than those from ethnic minority backgrounds to have spent their own money on gambling in the last 12 months (27%, compared with 23%).

Young people who considered themselves to be risk-takers were more likely to spend their own money on gambling than those who did not consider themselves to be risk-takers (34%, compared with 22%). Similarly, young people who had seen family members gamble were more likely to have spent their own money on gambling in the last 12 months than those who had not (35%, compared with 22%).

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Reasons why young people gamble
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