Report
Young People and Gambling 2026: Official statistics
Gambling Commission report produced by Ipsos on young people and their gambling behaviour, attitudes and awareness in 2026.
Contents
- Executive summary
- Wider experience of gambling
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- Summary
- Definitions
- Wider experience and active involvement in gambling
- Experience of different categories of gambling activities
- Experience of different types of gambling activities
- Who young people were with when they experienced gambling
- Being stopped from gambling for being too young
- Gambling in the context of young people’s spare time activities
- Gambling in the context of other risk-taking behaviours
- Active involvement in gambling and experience of problem gambling
- Trends in gambling behaviours: 2022 to 2026
- Young people’s exposure to gambling
- The impact of gambling on young people
- Gambling activities and gaming
- Perspectives on gambling: Awareness, attitudes and behaviours
- Appendices
Introduction
This technical appendix provides further information on the background, design and methodology of the 2026 Young People and Gambling Survey. It explains how the Diagnostic and Statistical Manual of Mental Disorders Fourth Edition - Multiple Response Juvenile (DSM-IV-MR-J) youth-adapted screening instrument is applied and provides details of the research design, sampling approach, recruitment of schools, response rate, survey administration, quality-assurance procedures, weighting strategy, statistical reliability and achieved sample profile. It also sets out the gambling activities included in the survey and defines the key terms used throughout the main report. This information is intended to support readers in understanding the strengths and limitations of the study and interpreting the findings appropriately.
Next sectionThe DSM-IV-MR-J problem gambler screen
Last updated: 12 November 2026
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