Interactive Instant Win Games
View and download the Interactive Instant Win Games Licence 2021.
Interactive Instant Win Games (IIWGs) are available to registered players to play online.
Whenever Camelot want to make changes to any of these games they must apply to us for approval.
Before we will approve any changes and allow amendments to the game licence or licence additional games we look at issues like:
- player protection
- projected returns to good causes
- protecting player funds
- legality
- impact on the National Lottery brand and intellectual property.
We check that Camelot complies with the terms of those licences.
Listed as follows is the history of changes to the Interactive Instant Win Games licence and our reasons for agreeing them.
- August 2021 Rationale for permanently embedding £3 and £5 in the class IIWG licence
- March 2021 Age to play
- April 2019 Rationale for agreeing a trial of a replacement £10 IIWG
- July 2018 Rationale for agreeing a 15 month trial of an additional £10 IIWG
- August 2017 Rationale for agreeing to embed the £10 IIWG into the IIWG Licence
- January 2016 Rationale for agreeing a two year trial of a £10 IIWG
- October 2015 Rationale for agreeing request to embed the additional £3 and £5 games in the IIWG class licence
- June 2015 Rationale for agreeing products as a prize tier
- March 2014 Rationale for agreeing the sale of IIWGs on mobile devices
August 2021
Rationale for permanently embedding £3 and £5 in the class IIWG licence
In July 2021, Camelot sought approval from the Commission to permanently embed the expansion of £3 and £5 IIWGs. The Commission considered the variation, and are content that:
Propriety (that the games are fit and proper)
- The games represent a legal lottery, in line with the definition in the Gambling Act 2005 (opens in new tab)
- The expansion would not damage the National Lottery brand
- A range of IIWGs are available at various price points.
Protecting the interests of players
The Commission has been given assurance that the additional games introduced during the trial has not led to people playing excessively and healthy play has been maintained during the trial. We have also taken assurance from:
- availability of tools to enable players to manage their levels of play
- availability of tools to enable Camelot to identify players potentially playing excessively
- evidence provided by Camelot showing that player behaviour has not altered negatively as a consequence of the additional games.
Returns to Good Causes
We reflected on the evidence provided by Camelot to understand the impact of the additional games and were satisfied that the additional games have led to more money going to good causes.
Decision
Based on the considerations and additional information from the trial, the Commission agreed to vary the IIWG Section 6 Licence on a permanent basis effective from 1 August 2021. The Commission also removed references to £10 IIWGs from the licence.
March 2021
In March 2021:
- licence varied to reflect the change of Age to Play from 16 to 18 which is applicable from 22 April 2021 and to reflect the extension to the Third Licence period.
- variation to enable Camelot to extend the IIWG Range Extension trial until 31 July 2021.
April 2019
Rationale for agreeing a trial of a replacement £10 IIWG
In March 2019, Camelot sought approval to replace the Board Game Bonus interactive instant win game (IIWG) which was released in July 2018 as part of a range extension trial, with a replacement £10 IIWG to be known as £2 Million Big Spin.
We considered the proposed changes in the context of our statutory duties and directions issued by the Secretary of State.
Propriety (the game is fit and proper)
We were content that:
- the game represents a legal lottery, in line with the definition in the Gambling Act 2005
- it would not damage the National Lottery brand
- the context in which the game would be available, for example the wider gambling market, is suitable
- £10 is an existing price point for both IIWGs and scratchcards, and a range of IIWGs are available at lower price points
Protecting the interests of players
We considered a number of issues in relation to this duty, such as the risk of excessive play, Camelot’s online monitoring tools and the potential for play by under 16s. We were able to take assurance that:
- Camelot has released four online player protection tools: temporary to permanent exclusion; take a break; online self-exclusion; and reality check
- Camelot has implemented its in-house behavioural analytics to allow it to identify players potentially playing excessively
- Camelot has committed to carry out a post-launch review into the impact of the trial on excessive play.
Returns to good causes
Camelot has forecast that the trial of the replacement £10 IIWG will have a positive effect on good causes and has provided details of how it proposes to monitor the potential success of this trial to demonstrate this. We were content with Camelot’s forecasts and will monitor the trial.
Decision
Based on the information Camelot provided, our own consideration and taking in to account our statutory duties above, we agreed to grant a licence for £2 Million Big Spin as a replacement £10 IIWG. We also noted that the game is part of a trial only and is subject to future consideration.
July 2018
Rationale for agreeing a 15 month trial of an additional £10 IIWG
In May 2018, Camelot sought approval to trial an additional £10 interactive instant win game (IIWG).
We considered the proposed changes in the context of our statutory duties and directions issued by the Secretary of State.
Propriety (the game is fit and proper)
We were content that:
- the game represents a legal lottery, in line with the definition in the Gambling Act 2005
- it would not damage the National Lottery brand
- the context in which the game would be available, for example the wider gambling market, is suitable
- £10 is an existing price point for both IIWGs and scratchcards, and a range of IIWGs are available at lower price points
Protecting the interests of players
We considered a number of issues in relation to this duty, such as the risk of excessive play, Camelot’s monitoring tools and the potential for play by under 16s. We were able to take assurance from:
- Camelot has released four player protection tools: temporary to permanent exclusion; take a break; online self-exclusion; and reality check
- Camelot has implemented its in-house behavioural analytics to allow Camelot to identify players potentially playing excessively
- commitment from Camelot on how it intends to develop those tools further
- commitment from Camelot to carry out post-launch research into the impact of the trial on excessive play.
Returns to good causes
Camelot has forecast that the trial will have a positive effect on good causes and has provided details of how it proposes to monitor the potential success of this trial to demonstrate this. We were content with Camelot’s forecasts and will monitor the trial.
Decision
Based on the information Camelot provided, our own consideration and taking in to account our statutory duties above, we agreed to grant a licence for a 15 month trial of the additional £10 IIWG. We also noted that this was a trial only and subject to future consideration.
August 2017
Rationale for agreeing to embed the £10 IIWG into the IIWG Licence
In August 2015 Camelot launched a 24 month trial of its £10 IIWG. Over the course of the 24 months we have have monitored the impact of the game against our duties.
Camelot has recently approached us requesting to embed the £10 IIWG into the Section 6 Class Licence, thus enabling it to continue to offer the game over the remainder of the Third Licence.
We have considered this request and are satisfied that this proposal does not pose any concerns to our two primary duties, to protect players’ interests and ensure the lottery is run with all due propriety.
We are also satisfied that this game has a positive effect on good causes. The licence for the Interactive Instant Win Games has been subsequently varied to allow for the £10 IIWG.
We will continue to regularly monitor the impact and performance of the game against our duties.
January 2016
Rationale for agreeing a two year trial of a £10 IIWG
In July 2015, Camelot sought approval to trial a single £10 interactive instant win game (IIWG) for a period of two years. The game would visually match the equivalent £4 Million colour pulse £10 scratchcard on sale in retailers at the time.
We considered the proposed changes in the context of our statutory duties and directions issued by the Secretary of State.
Propriety (the game is fit and proper)
We were content that:
- the game represents a legal lottery, in line with the definition in the Gambling Act 2005
- it would not damage the National Lottery brand
- the context in which the game would be available, for example the wider gambling market, is suitable
- £10 is not an unreasonably high price, particularly given the range of IIWGs available at lower price points and the equivalent scratchcard.
Protecting the interests of players
We considered a number of issues in relation to this duty, such as the risk of excessive play, Camelot’s monitoring tools and the potential for play by under 16s. We were able to take assurance from:
- availability of current tools which enable players to manage their levels of play and allow Camelot to identify players potentially playing excessively
- commitment from Camelot on how it intends to develop those tools further
- commitment from Camelot to carry out post-launch research into the impact of the trial on excessive play.
Returns to good causes
Camelot has forecast that the trial will have a positive effect on good causes and has provided details of how it proposes to monitor the potential success of this trial to demonstrate this. We were content with Camelot’s forecasts and will monitor the trial.
Decision
Based on the information Camelot provided, our own consideration and taking in to account our statutory duties above, we agreed to grant a licence for a two year trial of a single £10 IIWG. We also noted that this was a trial only and subject to future consideration.
October 2015
Rationale for agreeing request to embed the additional £3 and £5 games in the IIWG class licence
In August 2015 Camelot sought approval to embed one additional £3 and one additional £5 IIWG, which have been running on a trial basis since May 2013, in the IIWG class licence. This permits Camelot to have a total of two £5 IIWGs and four £3 IIWGS available on the website at any one time (with the exception of a 48 hour game changeover period where an additional IIWG at those price points is permitted).
In reviewing this request, we considered the proposal in line with our statutory duties.
Propriety (the game is fit and proper)
As Camelot has a strong track record of operating IIWGs we were content that:
- the games represent a legal lottery, in line with the definition in the Gambling Act 2005
- the games would not damage the National Lottery brand
- the context in which the games would be available, for example the wider gambling market, is suitable.
Protecting the interests of players
We were content that increasing the number of £5 and £3 IIWGs available in the market at any one time should not lead to people playing excessively. We were also able to take assurance from:
- availability of tools to enable players to manage their levels of play
- availability of tools to enable CUKL to identify players potentially playing excessively and where necessary contact them
- evidence provided by Camelot showing that player behaviour has not altered negatively as a result of the additional games.
Returns to good causes
We reflected on the evidence provided by Camelot to understand the impact of the additional games on returns over the course of the trial period, and were satisfied that the additional games have led to more money going to good causes.
Decision
Based on the considerations and the additional information from the trial we agreed to vary the licence for IIWGs on a permanent basis.
June 2015
Rationale for agreeing products as a prize tier
In 2015 Camelot sought approval to trial a product as a prize tier proposition for a limited number of its instant games (interactive instant win games (IIWGs) and scratchcards). This means that rather than a winner receiving a stake-back cash prize, it would be awarded with another National Lottery instant product of the same value. For example if a scratchcard player won a stake back prize of £1, instead of awarding that prize as cash, the winner will be awarded a £1 scratchcard of their choice.
In reviewing this request, we considered the proposal in line with our statutory duties.
Propriety (the game is fit and proper)
The Commission is satisfied that this proposal raises no legal issues and is consistent with the National Lottery brand. Changes to the way the stake-back prize tier will be funded for those games trialling this promotion are in line with the retention model agreed for the third licence, a proportion of the proceeds from those products which are awarded as prizes will flow both to good causes and Camelot in the normal retention propositions.
Protecting the interests of players
We considered whether this proposition would encourage excessive or underage play and whether there would be any player comprehension issues. We were satisfied that this proposition would be consistent with our statutory duty to protect players interests, subject to Camelot amending the relevant player facing documents notifying players of this offering. We also noted that this was a trial only and we could consider any issues arising as part of future approvals.
Returns to good causes
The proposition is likely to increase returns to good causes. Camelot has provided details of how it proposes to monitor the potential success of this trial to demonstrate that the proposition will increase returns to good causes. We will monitor this post-launch.
March 2014
Rationale for agreeing the sale of IIWGs on mobile devices
In March 2014, Camelot sought consent for a number of changes to the IIWG class licence:
- the minimum 30% of £1 (or lower priced) games required to be available at any one time and across the year to be calculated separately for those on the mobile channel from those available through the main website
- IIWGs optimised for the mobile channel which have the same name and prize structure as IIWGs optimised for the current online channel, are considered to be the same game for the purposes of calculating the maximum number of £3 and £5 games permitted under the relaxations previously granted (even though they are separate licensed lotteries).
We considered the proposed changes in the context of our statutory duties and directions issued by the Secretary of State.
Propriety (the game is fit and proper)
In respect of this duty, we considered and felt satisfied with this proposition in respect of the following points:
- it would not damage the National Lottery brand
- the context in which the game would be available, for example the wider gambling market, is suitable
- security against fraud.
Protecting the interests of players
We were also able to take assurance on:
- separate monitoring of the mobile channel
- availability of tools to enable players to manage their levels of play
- availability of tools to enable Camelot to identify players potentially playing excessively and where necessary contact them
- evidence provided by Camelot on the potential impact on vulnerable groups.
Returns to good causes
Looking at Camelot’s research we believe that the changes to IIWG licence will lead to more money going to good causes.
Decision
We approved the licence variation on a trial basis in March 2014 for a period of two years. We were content that increasing the availability of the proposed set of IIWG price points through mobile devices in the market should not lead to people playing excessively.
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Last updated: 22 June 2023
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