Consultation response
Participation and prevalence research
From December 2020 to February 2021 we consulted on the proposals to change how we collect adult gambling participation and problem gambling prevalence statistics.
Young people’s active involvement in games and gaming machines
Over one in five (22 percent) young people had spent their own money on playing arcade gaming machines such as penny pushers or claw grab machines in the last 12 months, making it the most popular gambling activity to be actively involved in.
Girls were more likely to have spent their own money than boys (24 percent compared to 20 percent). Young people from white ethnic groups were more likely to have spent their own money on arcade gaming machines in the last 12 months than young people from black or other ethnic backgrounds (25 percent compared with 14 percent).
In the same time period, 3 percent of young people had spent their own money on playing fruit or slot machines and 1 percent had spent their own money playing gambling machines in a betting shop.
Last updated: 9 November 2022
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