Consultation response
Licensing, Compliance and Enforcement Policy: Consultation Response
This response sets out our position in relation to the consultation around proposed changes to our Licensing, Compliance and Enforcement Policy.
Contents
- Executive summary
- Introduction
- Summary of responses - Licensing changes
-
- Proposal 1: Policy position in relation to dual regulation products
- Proposal 2: Changes to complete applications
- Proposal 3: Clarification of relevant persons
- Proposal 4: Timescale for using licence
- Proposal 5: Clarification of suitability criteria
- Proposal 6: Clarification of financing arrangements
- Proposal 7: Addition of new examples to update the Commission about
- Proposal 8: Minor updates to reflect minor changes to processes in the policy
- Summary of responses - Compliance changes
- Summary of responses - Enforcement changes
Types of gaming machine played
Young people who had ever played on gaming machines were asked about the types of machines they had played. Penny pusher machines and claw grab machines were the most frequently selected, with both having been played by 7 in 10 (70 percent) young people who had some experience of playing gaming machines. Fruit machine style games where you win tickets to ‘buy prizes’ were cited by nearly 1 in 5 (19 percent), followed by quiz game machines where you win small cash prizes or tickets to ‘buy prizes’ (13 percent) and fruit machine style games where you win cash prizes (10 percent).
Figure 4.2: Types of gaming machines played
Figure 4.2 information
GC_FRUITTYPE. Thinking back to the last time you played ‘Arcade gaming machines’, ‘Fruit or slot machines’, or ‘Other gambling machines’, what sort of machine(s) did you play?
Base: All answering who have played ‘Arcade gaming machines’ or ‘Fruit and/or slot machines’ (1,889).
Note: This is a multiple response questions, therefore answers do not sum to 100 percent.
Types of gaming machines played | 2024 percentage (multiple response question, therefore, answers do not sum to 100 percent) |
---|---|
Penny falls or penny pusher machines | 70% |
Claw or crane grab machines | 70% |
Fruit machine style games where you win tickets to ‘buy’ prizes | 19% |
Quiz game machines – where you win small cash prizes or tickets to ‘buy’ prizes | 13% |
Fruit machine style games where you win small cash prizes | 10% |
Racing games | 1% |
Shooting games | 1% |
Other | 1% |
Do not know | 8% |
Amongst those with experience of gaming machines, girls (75 percent) were more likely than boys (65 percent) to have played claw or crane grab machines when last playing. This variation is consistent with 2022 and 2023. Boys were more likely than girls to play fruit machine style games where you win small cash prizes (12 percent and 8 percent respectively).
Young people from white ethnic groups were more likely than young people from black and other minority ethnic backgrounds to have played penny falls or penny pusher machines (76 percent, compared with 51 percent).
The proportions of young people playing different types of arcade gaming machines, fruit or slot machines, or other gambling machines has remained consistent between 2022 and 2024.
Table 4.2: Types of arcade gaming machines, fruit or slot machines, or other gambling machines played, in 2022, 2023 and 2024
Table 4.2 information
GC_FRUITTYPE. Thinking back to the last time you played ‘Arcade gaming machines’, ‘Fruit or slot machines’, or ‘Other gambling machines’, what sort of machine(s) did you play?
Base: All participants (answering) who have played ‘Arcade gaming machines’ or ‘Fruit and/or slot machines’ 2022 (1,438), 2023 (1,651), 2024 (1,889).
Note: This is a multiple response question, therefore answers do not sum to 100 percent.
Types of gaming machines played | 2022 (percentage) | 2023 (percentage) | 2024 (percentage) | Statistical differences 2024 compared to 2022 | Statistical differences 2024 compared to 2023 |
---|---|---|---|---|---|
Penny falls or penny pusher machines | 73% | 73% | 70% | No significant differences | No significant differences |
Claw or crane grab machines | 72% | 70% | 70% | No significant differences | No significant differences |
Fruit machine style games where you win tickets to ‘buy’ prizes | 18% | 17% | 19% | No significant differences | No significant differences |
Quiz game machines – where you win small cash prizes or tickets to ‘buy’ prizes | 15% | 14% | 13% | No significant differences | No significant differences |
Fruit machine style games where you win small cash prizes | 10% | 10% | 10% | No significant differences | No significant differences |
Other | 3% | 2% | 1% | Significant decrease | Significant decrease |
Do not know | 8% | 8% | 8% | No significant differences | No significant differences |
Last updated: 7 November 2024
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