Report
Young people and gambling: Qualitative research
Qualitative research conducted by 2CV, with 11 to 17 year olds, to build on and contextualise the findings from the annual Young People and Gambling survey.
Findings
Contents
- 1 - Expanding sphere of influence The first section from the young people and gambling qualitative research, exploring how the influence on young people's gambling has expanded.
- 2 - Impact of personal technology and social media The second section from the young people and gambling qualitative research, exploring how social media and technology has impacted young people's gambling.
- 3 - How the changing spaces of gambling reduces supervision The third section from the young people and gambling qualitative research, exploring how the spaces in which gambling takes place has resulted in changes to supervision.
- 4 - Heightened risks of exposure and potential harm for teenage boys The fourth section from the young people and gambling qualitative research, exploring how teenage boys are experiencing increased risks of exposure to gambling.
- 5 - Misunderstanding of gambling and associated risks The fifth section from the young people and gambling qualitative research, exploring how young people may misunderstand gambling and the risks associated.
Research approach - Young people qualitative research Next section
What new learning has this research brought to the Gambling Commission - Young people qualitative research
Last updated: 25 February 2025
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