Market impact data on gambling behaviour - operator data to Dec 2023
31 January 2024
The Gambling Commission has published further data on the gambling industry in Great Britain.
This data, sourced from operators, reflects the period between March 2020 and December 2023, inclusive, and covers online and in-person gambling covering Licensed Betting Operators (LBOs) found on Britain’s high streets.
Comparison should not be made with the industry statistics dataset, as this dataset may include free bets and bonuses and does not include data from all operators.
This release compares Quarter 3 (Q3) of financial year 2022 to 2023, with Q3 of 2023 to 2024, looking at how the market has changed in comparative periods over a year.
Note: We encourage you to always refer to the most recent excel data document which contains updated data for the entire period.
The latest operator data shows1:
- online total Gross Gambling Yield (GGY) in Q3 (October to December) was £1.3 billion, an increase of 4 percent from Q3 the previous year. The overall number of total bets/spins increased 9 percent Year-on-Year (YoY), reaching a new peak of 24 billion, whilst the average monthly active accounts2 increased 2 percent
- real event betting GGY increased by 5 percent year on year (YoY) to £468 million. Total bets and actives for the vertical both decreased by 3 percent
- slots GGY increased 6 percent to £618 million YoY. The number of spins increased 11 percent, while the average monthly active accounts in Q3 increased 8 percent to 4 million per month
- the number of online slots sessions lasting longer than an hour increased by 3 percent YoY to 9.8 million. The average session length decreased from 19 minutes in Q3 2022-23, to 17 minutes for the quarter this year, with approximately 7 percent of all sessions lasting more than one hour
- LBO GGY increased by 0.5 percent to £563 million in Q3 2023 to 2024, compared to the same quarter last year, while the number of total bets and spins decreased 4 percent to 3.3 billion.
Note to editors
1 We are currently investigating the categorisation of certain products. This may result in the changing of some data between verticals, however this should have no impact on the overall totals.
2 This is the total number of times activity has taken place across all verticals; therefore, an active account may be counted more than once if they participate in more than one vertical. Additionally, a quarter-on-quarter comparison means that there is further degree of double counting in the active accounts’ data-point. For example, if an account has been active in two of the three months in that quarter, it will be counted twice in the total for that quarter. This is only applicable to active accounts and not any of the other data-points.
For all media enquiries, please contact the Gambling Commission press office.
Last updated: 31 January 2024
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