Consultation response
January 2025 Consultation on proposed changes to the GMTS, Testing Strategy and LCCP: Consultation Response
Our position in relation to the consultation covering the Gaming Machine Technical Standards, Gaming Machine Testing Strategy and LCCP published in January 2025.
Contents
- Executive summary
- Introduction
- Summary of responses and our position
-
- Proposal 1: Consolidation and update of the Gaming Machine Technical Standards
- Proposal 2: Update of the Gaming Machine Testing Strategy
- Proposal 3: Defining a ‘session’ for the purposes of the proposals in relation to limit setting functionality and the display of net position and elapsed time
- Proposal 4: Introduce a new Gaming Machine Technical Standard that would require the availability of limit setting functionality
- Proposal 5: Amend social responsibility code provision (SCRP) 3.3.3 to place specific requirements on licensees making category B gaming machines available for use
- Proposal 6: Introduce a new Gaming Machine Technical Standard that would require the provision of safer gambling messaging during breaks in play under limit setting functionality
- Proposal 7: Introduce a new Gaming Machine Technical Standard that would require the display of net position and elapsed time
- Proposal 8: Introduce a new Gaming Machine Technical Standard that would ensure awards below the stake size are not celebrated
- Proposal 9: Introduce a new Gaming Machine Technical Standard that would prohibit features that permit a customer to reduce the time until a result is known
- Industry proposals to improve consumer enjoyment and gameplay
- Proposal 10: Gaming Machine Technical Standard 5.14 Game links – adjusting the value and the number of repeats permissible on category C gaming machines
- Proposal 11: Gaming Machine Technical Standard 5.14 Game links – removing the need for a 50/50 chance following a losing game on category B gaming machines
- Proposal 12: Gaming Machine Technical Standard 5.9 Live jackpots – allowing a player to gamble a live jackpot win on all categories of gaming machine
- Guidance relating to testing requirements and the classification of gaming machines and/or games as ‘new’ or ‘existing’ for the purposes of Gaming Machine Technical Standard 15
- Impacts, evaluation and implementation of relevant changes
- Annexes
Implementation timelines, testing requirements and direct costs
Respondents’ views
With regards to implementation timelines for new gaming machines and/or games, respondents typically did not consider 6 months to be long enough, albeit the supporting comments evidenced that the concern was primarily in relation to the staff alert elements of the proposal. For staff alerts, industry proposed timelines ranging from 2 years to in excess of 6 years. A small number of respondents suggested a phased implementation timeline would support delivery of the component parts of this proposal.
One trade association, whilst against the inclusion of existing gaming machines and/or games, stated that if they did remain within scope an extended timeline (10 years) for implementation should be permitted to allow for such machines to reach the end of their natural lifecycle.
A summary of the feedback received in relation to our proposed metric for determining whether a gaming machine is to be classed as a new or existing gaming machine and/or game, and our response to it, is provided within the Guidance relating to testing requirements and the classification of gaming machines and/or games as ‘new’ or ‘existing’ for the purposes of Gaming Machine Technical Standard 15 section of this publication.
We received a significant amount of feedback in relation to the potential direct costs associated with this proposal. Reference was made to one-off direct costs including machine replacement costs, machines disposal and designing a machine level (also sometimes known as system or platform level) solution for new gaming machines and/or games. Reference was also made to annual direct costs related to additional costs for the data management systems and the staffing required to deliver and manage staff alerts.
Our position
Our position in relation to implementation timelines for this proposal can be found in the Implementation section of this response.
The section titled Guidance relating to testing requirements and the classification of gaming machines and/or games as ‘new’ or ‘existing’ for the purposes of Gaming Machine Technical Standard 15 contains guidance relating to the testing requirements arising from our proposals and our classification of ‘new’ and ‘existing’ gaming machines and/or games for the purposes of GMTS 15.
The estimate of the total direct financial cost for this proposal is £500,000 to £1 million. Direct financial costs for the delivery of staff alerts are documented within Proposal 5.
Final wording
The final wording is detailed in the final wording section.
Last updated: 30 September 2026
Show updates to this content
No changes to show.