Consultation response
January 2025 Consultation on proposed changes to the GMTS, Testing Strategy and LCCP: Consultation Response
Our position in relation to the consultation covering the Gaming Machine Technical Standards, Gaming Machine Testing Strategy and LCCP published in January 2025.
Contents
- Executive summary
- Introduction
- Summary of responses and our position
-
- Proposal 1: Consolidation and update of the Gaming Machine Technical Standards
- Proposal 2: Update of the Gaming Machine Testing Strategy
- Proposal 3: Defining a ‘session’ for the purposes of the proposals in relation to limit setting functionality and the display of net position and elapsed time
- Proposal 4: Introduce a new Gaming Machine Technical Standard that would require the availability of limit setting functionality
- Proposal 5: Amend social responsibility code provision (SCRP) 3.3.3 to place specific requirements on licensees making category B gaming machines available for use
- Proposal 6: Introduce a new Gaming Machine Technical Standard that would require the provision of safer gambling messaging during breaks in play under limit setting functionality
- Proposal 7: Introduce a new Gaming Machine Technical Standard that would require the display of net position and elapsed time
- Proposal 8: Introduce a new Gaming Machine Technical Standard that would ensure awards below the stake size are not celebrated
- Proposal 9: Introduce a new Gaming Machine Technical Standard that would prohibit features that permit a customer to reduce the time until a result is known
- Industry proposals to improve consumer enjoyment and gameplay
- Proposal 10: Gaming Machine Technical Standard 5.14 Game links – adjusting the value and the number of repeats permissible on category C gaming machines
- Proposal 11: Gaming Machine Technical Standard 5.14 Game links – removing the need for a 50/50 chance following a losing game on category B gaming machines
- Proposal 12: Gaming Machine Technical Standard 5.9 Live jackpots – allowing a player to gamble a live jackpot win on all categories of gaming machine
- Guidance relating to testing requirements and the classification of gaming machines and/or games as ‘new’ or ‘existing’ for the purposes of Gaming Machine Technical Standard 15
- Impacts, evaluation and implementation of relevant changes
- Annexes
Consumer research
As part of their consultation responses, the trade associations representing the casino, AGC and bingo sectors submitted the results of consumer research undertaken on their behalf by Chrysalis Research.
This research found that:
- consumers in the casino and AGC sectors were, in the main, supportive of the provision of limit setting functionality and 30 second breaks in play. For bingo consumers, there was not much of a difference between those favouring or opposing the limit setting proposal (36 percent for, 38 percent against) whilst they were slightly more opposed to the break in play increasing to 30 seconds (37 percent for, 43 percent against)
- consumers in the casino sector were, in the main, supportive of the concept of staff monitoring and interventions (38 percent for, 13 percent opposed) although they were against the default thresholds proposed. AGC customers were broadly supportive of the concept of staff alerts (42 percent for, 33 percent against) whilst the majority of bingo consumers surveyed were opposed to staff alerts (27 percent for, 53 percent against).
We would welcome the trade associations publishing the full reports so that all interested stakeholders can review the findings.
Last updated: 30 September 2026
Show updates to this content
No changes to show.