Gaming machines technical standards
What are gaming machine technical standards?
The Gaming Machine Technical Standards - June
2007 detail the Gambling Commission’s requirements with respect to
game features, display notices and general machine operation,
including metering.
Category C and complex D technical standards - responses
- November 2011 sets out changes to
elements of the category C technical standards (which, where
relevant, supersede those in supplement 2). This has not been
published as a supplement, as a consolidated set of technical
standards, incorporating this change and earlier supplements, is
currently being produced.
The
Gaming Machines Technical Standards Supplement 2 - June 2009 covers
revisions to the speed of play and games links sections of the
Machine Standards Category C and Complex Category D.
The
Gaming machine standards supplement 1 - July 2008 makes several,
largely minor, amendments to the gaming machine standards published
in June 2007.
Gaming machine technical standards can be
downloaded for each category of machine:
Operators or end users should not rely upon
these standards as a measure of reliability, quality or minimal
security standards.
These standards permit equivalence between
different types of technology and do not specify proprietary
products or technologies. Testing regimes for these standards
will permit equivalent international standards (ISO).
The technical standards are not intended to
limit game content or the use of new technological development
provided that the objectives of the standards are met.
Gaming machine testing strategy